Enemies

Enemies are hostile entities typically colored salmon (#FC7171, with the exception of boss enemies). The player must shoot them with cards in order to reduce their hitpoints until the enemy is eliminated from the level, or damage them by other means (such as explosive barrels). Different types of enemies have distinct hitpoints, speed and attacks.

Enemies will attempt to eliminate the player with their attacks, causing them to restart the current level upon death. Any damage suffered by the player will result in insta-death; Mi-ba does not have a health bar.

Blob
The blob is the most common enemy encountered in Shuffle and is thus regarded as the easiest to defeat. It is the first enemy encountered in the game. Blobs are miniature, slimy creatures that move at a standard pace and attempt to eliminate the player by coming into contact with them.

Blobs are unique as they may move through most tiles, demonstrated foremost in the final tutorial level; they should be easily eliminated with as few as two instant damage cards.